Cosmic Happenings

Cosmic Happenings are random events that affect the entire map and the players. Some Cosmic Happenings give boosts to all players, some to a few players and some are more negative. The Cosmic Happenings cannot be predicted. They won’t happen before turn 3. Every turn after that there is a small chance on Cosmic happening that increases every turn.


Settings

Easy


  • Early Game: Between turn 3 and 49
  • Mid Game: Between turn 50 and 79
  • Late Game: Turn 80 and up
  • Medium


  • Early Game: Between turn 3 and 34
  • Mid Game: Between turn 35 and 64
  • Late Game: Turn 65 and up
  • Difficult


  • Early Game: Between turn 3 and 19
  • Mid Game: Between turn 20 and 49
  • Late Game: Turn 50 and up



  • Blood Moon

    All units that can do a Melee Attack deal an extra +3 damage for 4 turns

    Event happens in: Early Game/Mid Game

    Dark Sun

    The visual range of all units is 2 hexes smaller for 4 turns

    Event happens in: Early Game

    Dwarf Comet

    Production income increased by 40% Production for 4 turns

    Event happens in: Early Game/ Late Game

    Omen of the Dove

    No player can declare war on another Player. All Damage is reduced by -3 for 5 turns

    Event happens in: Early Game

    Planetary Alignment

    Completes the current Research for all players in 1 turn

    Event happens in: Early Game/Mid Game

    Shooting Stars

    All units gain
    Lucky
    and all units that were already lucky, gain Very Lucky for 5 turns

    Event happens in: Early Game/Mid Game

    Conjunction in the House of Artica

    All Frost Damage increases with +3 and all races are neutral about Arctic terrain for 4 turns

    Event happens in: Mid Game

    Conjunction in the House of Yaka

    All Fire Damage increases with +3 and all races like Tropical and Volcanic terrain for 4 turns

    Event happens in: Mid Game

    Crimson Star

    All units that belong to a player with an Evil Alignment gain +3 Resistence and
    Strong Will
    . All units that belong to a player with a Good Alignment suffer -3 Resistence. The night lasts for 3 Turn

    Event happens in: Mid Game/ Late Game

    Falling Clouds

    All Machines and Armored units have -3 Defense and 40 Weakness due to the humidity in the air. The Visual Range of all units is 2 Hexes smaller for 4 turns

    Event happens in: Mid Game/ Late Game

    Nothern Lights

    Every Player’s global Mana income is increased by 20%. Leaders and Heroes gain 15 Casting Points for 4 turns

    Event happens in: Mid Game

    Rise of the Allfather

    All units that belong to a player with a Good Alignment gain +3 Resistence and
    Strong Will
    . All units that belong to a player with an Evil Alignment suffer -3 Resistence. The night lasts for 3 Turn

    Event happens in: Mid Game/ Late Game

    Rise of the Dire Penguins

    A level 12 Archdruid roams the map along with Dire Penguins, a Yeti and a Polar Bear. He also brings lesser armies of Dire Penguins with him. The hero is armed with powerful items. hunt him down and the items are yours.

    This Cosmic Happening will be announced 4 turns before the Hero and armies arrive to Athla

    Event happens in: Mid Game

    Rise of the Fire Rogue

    A level 12 Rogue roams the map along with two Draconian Assassins, a Draconian Succubus and two Draconian Flamers. She also brings lesser armies with her The hero is armed with powerful items. hunt her down and the items are yours.

    This Cosmic Happening will be announced 4 turns before the Hero and armies arrive to Athla

    Event happens in: Mid Game

    Divine Prophecy

    A Level 20 Theocrat raoms the map along with a Shrine of Smiting, three Exalted and a Evangelist. He also brings lesser armies with him. The hero is armed with powerful items, slay him and the items are yours.

    This Cosmic Happening will be announced 4 turns before the hero and armies arrive to Athla

    Event happens in: Late Game

    Entering the Cosmic Void

    The global Mana income for all players is cut by 50% and no Hero or Leader gets Casting Points or regenerates them for 3 turns

    Event happens in: Late Game

    March of the Troll King

    Armies of Trolls spawn everywhere on the map. They attack all players in their path.

    This Cosmic Happening will be announced 4 turns before the Trolls arrive to Athla

    Event happens in: Late Game

    Night of the Living Dead

    Every Unit on the map is struck by a Lightning Storm. Units that fail to resist will receive damage for 3 turns

    Event happens in: Late Game

    Night of the Angry God

    All Undead units gain
    Raise Corpse


    Event happens in: Late Game

    Rise of the Machines

    A level 20 Dreadnought roams the map along with a Spy Drone, a Dwarven Engineer, a Cannon, a Flame Tank and a Trebuchet. He also brings lesser armies with him. The hero is armed with powerful items, slay him and the items are yours.

    This Cosmic Happening will be announced 4 turns before the Hero and armies arrive to Athla

    Event happens in: Late Game

    Rise of the LichQueen

    A level 20 Necromancer roams the map along with two Dread Reapers, a Bone Collector, a Banshee and a Death Bringer. She also brings lesser armies with her. The hero is armed with powerful items. kill her forever and the items are yours.

    This Cosmic Happening will be announced 4 turns before the Hero and armies arrive to Athla

    Event happens in: Late Game

    Transit of the Great Wolf

    Armies of wild animals spawn on the map to attack everyone in their path.

    This Cosmic Happening will the announced 4 turns before the Animals arrive to Athla

    Event happens in: Late Game