Spawn Sites




Brigand Hideout

(Spawning) Treasure Site


Brigands are operating from this hideout.

Destroyed after exploration

Starts spawning unit stacks: ~turn 7

Rewards: Low Level Items, Tier 1 Units , ~ 50 Gold

Defenders:


  • Scoundrel (any race)
  • Assassin (any race)



  • Haunted Boneyard

    (Spawning) Treasure Site


    The Undead arise from this boneyard.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 28

    Rewards: Low to High Level Items, Tier 1 Units ,~200 Gold

    Defenders:


  • Bone Wyvern



  • Monster Den

    (Spawning) Treasure Site


    Monsters breed in this den.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 16

    Rewards: Low to Medium Level Items, ~100 Gold

    Defenders:


  • Dread Spider Queen
  • Dread Spider Baby
  • Hunter Spider Baby
  • Vampire Spider Baby



  • Pirates Nest

    (Spawning) Treasure Site


    Pirates operate from this lawless floating city.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 28

    Rewards: 50 Gold

    Defenders:


  • Wraith King
  • Wraith
  • Succubus (any race)
  • Frigate Warship



  • Eldritch Pit

    (Spawning) Treasure Site


    Wild magic has infused this area, spawning fantastic monsters and animals.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 13

    Rewards: Medium Level Items,~10 Mana

    Defenders:


  • Dread Monkey



  • Winter Lair

    (Spawning) Treasure Site


    This icy shelter is home to many polar creatures.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 16

    Rewards: Medium Level Items, ~20 Mana

    Defenders:


  • Polar Bear
  • Dire Penguin

  • Necromantic Circle

    (Spawning) Treasure Site


    The magic of this circle summons the dead back to life, to terrorize the surrounding area.

    Destroyed after exploration

    Starts spawning unit stacks: ~turn 10

    Rewards: Medium Level Items, ~20 Mana

    Battlefield Enchantment


    Gift of Nekron



    Whenever a unit is killed, the killer is healed for 15 Hit Points

    Defenders:


  • Polar Bear
  • Dire Penguin