Arch Druid Class Skill Trees


Casting Point Upgrade Tree

Druidry I

Empire Upgrade- Tier I


Increases Spell casting points by +10 Casting Points, allowing you to cast more spells per turn.
Also increases Mana Capacity by +100 Mana Capacity, allowing you to store more mana.

Research Cost: 60 Knowledge


Druidry II - VI offer the same upgrade, for increasing Knowledge costs.

Druidry II

Empire Upgrade- Tier II

Research Cost: 100 Knowledge

Druidry III

Empire Upgrade- Tier III

Research Cost: 160 Knowledge

Druidry IV

Empire Upgrade- Tier IV

Research Cost: 260 Knowledge

Druidry V

Empire Upgrade- Tier V

Research Cost: 400 Knowledge

Druidry VI

Empire Upgrade- Tier V

Research Cost: 600 Knowledge

Druidry VII

Empire Upgrade- Tier V

Research Cost: 900 Knowledge

Class Unit Tree

Summon Wild Animal

Strategic Spell- Tier I


Call upon the creatures of the wild.
Summons a Random Animal

Research Cost: 60 Knowledge
Casting Cost: 40 Mana/ 40 Casting Points (9 Mana/turn)

Produce Hunter

Empire Upgrade- Tier I


Enables the Production of the Hunter unit in cities with an Arch Druid’s Dolmen

Research Cost: 60 Knowledge


Summon Eldritch Animal (Tier II)

Strategic Spell- Tier II


Call upon the eldritch creatures of the wild.
Summons a Random Animal

Research Cost: 60 Knowledge
Casting Cost: 70 Mana/ 70 Casting Points (12 Mana/turn)


Produce Shaman

Empire Upgrade- Tier IV


Enables the Production of the Shaman unit in cities with an Arch Druid’s Dolmen

Research Cost: 350 Knowledge


Summon Gargantuan Animal (Tier V)

Strategic Spell- Tier V


Call upon the gargantuan creatures of the wild.
Summons a Random Animal

Research Cost: 750 Knowledge
Casting Cost: 160 Mana/ 160 Casting Points (12 Mana/turn)


Summon Horned God (Tier VI)

Strategic Spell- Tier V


Summons a Horned God

Research Cost: 1600 Knowledge
Casting Cost: 240 Mana/ 240 Casting Points (36 Mana/turn)